Monthly Archives: June 2011

Unpacking the Videogame.

Thank you to @matthewmeschery for this gem at the Games for Change Conference. Catch the livestream here: http://www.livestream.com/gamesforchange A brilliant thought on the misconception of games in public media: “Videogames look like they’re about the things that they picture, but they are … Continue reading

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Five Features of a Successful Game According to Al Gore

Thank you for the recap, Pam Abrams, in covering the Games for Change 2011 Conference (I’ll be there for parts tomorrow / Wed, so goodness on the way.)   Play + connection –> A new means for social change. Here are … Continue reading

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What is “Meaningful”?

I was asked this question yesterday and was caught a little off guard by my inability to answer quickly. My thoughts led to how often we throw the word meaningful around, yet how little we truly understand its significance. We … Continue reading

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In the Groove – Gaming meets Social Entrepreneurship

Intro note: I had the pleasure of seeing Katherine Lucey, Solar Sister founder / CEO at a panel on energy poverty at VII Photo Agency Thursday. This post is reposted from her blog. When processes, procedures and motivations are properly … Continue reading

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